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Clicking the Stop button (either in the Composition Editor toolbar or from the Central list > Player Status display) displays the Stop dialog box and a choice between Stop and Force Stop (as shown on the right). |
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Conditionally terminates a composition that is still responsive while preserving its data stream. When Stop is clicked, message sends are halted and unwritten test data is presented. Depending on the complexity of the test, there will be some additional time before the test results are presented. |
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It should be noted that in some cases, particularly with larger tests executing across many servers and locations, that using either Stop or Force Stop may require additional time proportional to the scale of the given test. |